Nolz

Game developer & creator, building stuff on Roblox, mostly with code.

nolzzi

Newest release

Featured picks

My games

Get to know me

I’m a pretty generalized Roblox developer. I can do UI, building, 3D modeling, thumbnails, and more, but scripting is still what I spend most of my time on and what I’m best at.

Who I am

I started developing in early 2022 and have released over 20 experiences since then. I’m very familiar with the Roblox API, work in both Luau and Roblox-TS, and regularly use tools like the MicroProfiler to optimize performance. Working on live games has also taught me a lot about monetization and player behavior.

What I do

Most of my work is scripting, from systems and gameplay to optimization. I’m comfortable jumping into other parts of a project when needed, but code is where I focus. I use my own tools and common libraries like Vide, Charm, and ProfileStore.

Skills & tools

Scripting

Luau · Roblox-TS · ECS · Optimization

Design & art

UI/UX · Figma · Blender · Illustrator

Production

LiveOps · Game design · Roblox Studio

Available for freelance & collaborations
Stockholm, Sweden
Stockholm map

Frameworks

Closed-source packages I've built

Component system

Shared Components

  • Shared remotes between client and server components
  • Built-in state replication across the boundary
  • Based on Sleitnick's component architecture

Game system

Tycoon System

  • Customizable tycoon items registered to plots
  • Automatic persistence per item data structure
  • Tag-based system on Sleitnick components